Think Like an Engineer: Solve a Problem — Review game

2nd grade (ages 7–8) - 3rd grade (ages 8–9)

Three classroom pictures: a paper lander holding an egg on a table, a boy dropping his lander from a stepladder and the egg breaks, a girl dropping hers and the egg stays whole.

Review game for the lesson “Think Like an Engineer: Solve a Problem”: 8 questions drawn at random every round. Free science game.

8 questions

Loading the game…

Teaching documentation of the game “Think Like an Engineer: Solve a Problem — Review game”

About this game

Review game for the lesson “Think Like an Engineer: Solve a Problem”: 8 questions drawn at random every round. Free science game.

Review the lesson “Think Like an Engineer: Solve a Problem”

This game uses the questions from the end of the lesson. Each round draws 8 of them at random, and the answers change places. After each answer, an explanation helps you understand.

Go back to the lesson “Think Like an Engineer: Solve a Problem”

Exercise preview

What does an engineer do first to solve a problem?

Possible answers:

  • Say clearly what the problem is
  • Build something right away
  • Pick the prettiest color

Engineers ask questions and look closely before they build.

Possible answers:

  • True
  • False

Sami’s pencils keep rolling off his desk. Which question helps him understand the problem?

A boy at a school desk reaches out as his pencils roll toward the edge and one falls off

Possible answers:

  • Why do the pencils roll off?
  • What is my favorite pencil?
  • How many pencils do friends have?